For the past couple of weeks I have been playing my very first Wolfenstein game, The New Order. I know, I’m super late to the game. Literally. I’m really excited to finally be playing it, though — it’s one of the best shooters I’ve ever experienced. And even though it’s first-person instead of third-person, it reminds me most of the gritty, over-the-top action and squad spirit in Gears of War.
Here are five reasons I’m loving the game!
Thanks for watching! I’d love to hear what everybody else thinks of the game if you’ve played it, or what some of your favorite shooters are too. =)
*Gears of War 4 spoilers ahead! They’re everywhere!
One of my favorite things about the Gears of War games is the character dynamics. The series has always done a phenomenal job of creating interesting, believable characters. In the games, you play as a member of a four-man squad, and the guys are constantly ribbing each other. One character goes bananas for engineering; another used to be a sports star. You learn to love these characters, despite the fact that for the most part, the squad I’m referring to here is basically a bunch of ridiculously beefy dudes.
Gears of War 3 introduces female squadmates, Anya and Sam. By default, playing solo you’ll play as a male character — but depending on how many players are sharing a co-op experience, one of the players may assume the role of Anya.
As a girl gamer, playing as Anya is a nice addition to the Gears experience. Since I feel like I relate to female characters a little more naturally than male characters, I’m always choosing female avatars in character creators. And any game that features a female lead intrigues me for that reason alone. It’s becoming more common to see women in lead roles in games, which is awesome. It made me happy to see that Gears of War is making strides there too.
But the franchise took an even bigger step forward in Gears of War 4 — because in this game, the new character Kait Diaz is central to the entire story.
Here’s my full review of Gears of War 4! This game was exceptionally fun. I knew a lot about it before it came out, so I expected to enjoy it — but it honestly surpassed a lot of my expectations, based on the story, the combat, and just retaining that overall Gears spirit.
This review covers quite a bit, including my thoughts on the gameplay, the new weapon the Buzzkill, and the co-op experience. =)
Over the weekend I dove into the Gears of War 4 campaign. I was equal parts excited to be back to one of my favorite video game series… and nervous about the new story, characters, and enemies. I just didn’t know what to expect.
Fortunately, Gears of War 4 feels like meeting an old friend. It’s not innovative or surprising. Despite plenty of new things, it doesn’t reinvent itself. All of the new is mixed in with the old so it’s not too overwhelming — so it still feels like good old Gears of War. That’s exactly what I liked about it.
I still have one act left to play before I’m done, so I’ll save my full review until the end of the week. For now, here are some of my initial impressions of what makes Gears of War 4 a familiar yet fresh take on the series. (No spoilers!)