Halloween is a scary holiday, which I sometimes struggle to celebrate because I don't like horror. If it's dark or suspenseful, fine. If it's creepy or spooky, I can take it. But I'm not into too many jump scares, or anything too unbelievable, or scenes so disturbing I won't be able to sleep afterwards. For… Continue reading Celebrating Halloween’s Suspense (Without the Scares)
As someone who plays a lot of role-playing video games, I’m pretty used to making decisions in my RPGs. Sometimes the simplest action can impact the story in a big way later. It makes immersing yourself in a game feel very interactive and exciting. But how do video games handle the process of offering decisions… Continue reading Decision-Making in Video Games: Should We See the Butterfly Effect or Not?
Last week I played the PlayStation 4 video game Until Dawn. I wanted to play something scary for Halloween, and I’d heard Until Dawn is a unique storytelling experience more akin to an interactive movie than a traditional, combat-centered video game. Because I love stories -- especially with decisions and multiple endings -- I was excited… Continue reading My Halloween Video Game Pick: “Until Dawn” Review