As open world video games take off, exploration is becoming a huge part of gameplay. The trouble is that it can be hard to pinpoint where the action is happening when there's such a vast world in front of you. It's interesting to see how different games handle this via the use of tracking --… Continue reading Tracking in Open World Games: An Investigation
Tag: HUD
A Few of the Coolest Video Game HUDs
I'm a sucker for a pretty video game HUD. The heads-up display is there to present information to the player, but it's really easy for it to get cluttered. Some games (notably Dishonored, which I'm replaying right now) give you the option to turn off the HUD altogether, which is pretty cool if you want… Continue reading A Few of the Coolest Video Game HUDs
3 Things I Love About “Unravel” So Far
This weekend I spent a few hours playing the new video game Unravel, developed by Coldwood Interactive. Although I didn’t come close to finishing it, I got a good sense of the early gameplay. It’s been awhile since I sat back on the couch to play a good puzzle platformer on a weekend morning, and… Continue reading 3 Things I Love About “Unravel” So Far