Today Population GO posted "Best of 2012" articles from the gaming contributors. As if anyone had any doubt, I rave about Mass Effect 3 being the best game of the year for me. You can read my post here, or check out Ed and Johan's picks (Halo 4 and Fez, respectively) on the Pop GO site. It's hard to… Continue reading What I Loved in Video Games This Year
Tag: game mechanics
Dishonored’s Innovative Gameplay
Dishonored, created by Arkane Studios and published by Bethesda, offers something that's been lacking in a lot of video games I've played lately: creative combat. I have no problem with shooters like the gorgeous Gears of War... or with whipping out my bow to engage in some stealthy archery in Skyrim. There was a time when I found… Continue reading Dishonored’s Innovative Gameplay
Do Cinematic Games Have Replay Value?
A peculiar magic exists the first time I play a video game. I don't know what's coming next, and when I learn something new -- whether it's how to roll into cover using a new controller set-up or how to defeat a particularly challenging boss -- I feel a spark of triumph. The second time… Continue reading Do Cinematic Games Have Replay Value?