Rereading “Dune,” the Book That Made Me Love Science Fiction

When I was in middle school, I visited a tiny library in a very tiny town near where I lived with the intention of finding a new book to read. I visited a lot of libraries growing up. As an avid reader, I was always looking for some new book to devour, but I didn’t have a lot of recommendations other than whatever my teachers had me reading at school.

So on this occasion, I chose a book based on a few important factors: a.) how big it was, b.) how it felt when I picked it up, and c.) how it smelled. I liked long novels in crinkly covers that smelled like old musty parchment paper. I was a weird kid like that, though I have faith the rest of you who were also nerdy children can relate!

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5 Reasons to Relive the Original “Mass Effect” Trilogy

Today is the launch of the new Mass Effect game, Andromeda. As a huge fan of the original Mass Effect trilogy, this game is a day one purchase for me that I’m excited to sink the next few weeks of my life into.

But it’s those first three Mass Effect games — the original trilogy — that made me fall in love with this series. The first games follow Commander Shepard, and I have an extreme fondness for that character and story. They’ll stick with me forever.

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Embracing the Surreal in “Virginia”

I recently played the Variable State game Virginia, which embraces the genre of “walking simulator” almost to a fault. Navigating a handful of environments in first-person, there is almost no exploration to enjoy; you usually have a single action you can take, which is often as mundane as opening a door. Virginia is also a narrative game — but that narrative is confusing at the best of times. There is absolutely no dialogue in the game, so you must rely on your vision — take in the watercolor palette, the characters’ stern facial expressions, the objects that take up space but don’t allow you to interact with them in any way — to comprehend the story. Or what there is of a story.

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Inhabiting a Character: My Favorite RPG Leads

Role-playing video games are how I got into games in the first place. The ability to create a character is a liberating experience. It’s starts with how the character looks, then goes on to how the character acts in their world through my in-game decisions.

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SCIENCE FICTION, FANTASY, and VIDEO GAMES!