As open world video games take off, exploration is becoming a huge part of gameplay. The trouble is that it can be hard to pinpoint where the action is happening when there's such a vast world in front of you. It's interesting to see how different games handle this via the use of tracking --… Continue reading Tracking in Open World Games: An Investigation
As someone who plays a lot of role-playing video games, I’m pretty used to making decisions in my RPGs. Sometimes the simplest action can impact the story in a big way later. It makes immersing yourself in a game feel very interactive and exciting. But how do video games handle the process of offering decisions… Continue reading Decision-Making in Video Games: Should We See the Butterfly Effect or Not?
The Witcher series has just about everything I love to see in video games: vivid characters, engaging stories, a variety of gorgeous settings, more than one possible ending, and the ability to make decisions that matter. The combat may be the only thing I don't adore, but it's getting an interesting overhaul in The Witcher 3: Wild… Continue reading All the Latest Buzz About “The Witcher 3: Wild Hunt”