Since playing Night in the Woods lately, I’ve been nostalgic about some of funnier video games I’ve played. I always enjoy when a game includes some humor — usually from a side character who cracks jokes, or something along those lines. But there are some games out there that are just about 100% funny. Even if you’re living through a story, getting to know characters in a deep way, shooting bad guys, or solving puzzles, the humor is an ever-present force that makes the game way more fun than it would otherwise be.
Here are the games that have had me laughing out loud the most.
Continue reading 5 of the Funniest Video Games I’ve Played So Far
This past week I finished the first episode of Telltale Games’ second season of Batman, and I’d argue it’s their best series yet.
While I’m personally a big fan of the humor of their Tales from the Borderlands series, Batman has an unforgettable combination of epic action, a twisting storyline, and familiar characters framed in new lights. I love their take on people like Harvey Dent, Selina Kyle, and the Joker — they remain true to these characters’ personalities on the whole, yet present them in fresh contexts that make them feel new too. I also love the balance between investigating crime scenes and punching bad guys as Batman — then going home to the Batcave to research Gotham’s major players with Alfred. The series is just incredibly well-tuned.
These are just a few of the reasons Batman is such a stellar series from Telltale. (No major spoilers!)
Continue reading Why “Batman” Might Be Telltale’s Best Series Yet
I love video games with strong stories. It’s why I got into games in the first place — role-playing games like Dragon Age: Origins were my original obsession. Within a couple of years of starting to play video games (as an adult — late bloomer!), I heard about Telltale Games, a studio that created story-driven games in the manner of old point-and-click adventures…
Continue reading A Look at the Telltale Games I’ve Played So Far
Telltale Games has really proven its versatility lately.
For a very long time — since way before The Walking Dead took off — the game studio has been creating narrative-driven games, which they release in series of episodes. The decisions you make in each episode influence how the story will play out. Most of the gameplay revolves around making these choices, whether it’s a simple dialogue option in a conversation or a make-or-break moment for a main character.
Continue reading Batman “Realm of Shadows” Review