Games

Embracing the Surreal in “Virginia”

I recently played the Variable State game Virginia, which embraces the genre of "walking simulator" almost to a fault. Navigating a handful of environments in first-person, there is almost no exploration to enjoy; you usually have a single action you can take, which is often as mundane as opening a door. Virginia is also a narrative… Continue reading Embracing the Surreal in “Virginia”

Games

Batman “Realm of Shadows” Review

Telltale Games has really proven its versatility lately. For a very long time -- since way before The Walking Dead took off -- the game studio has been creating narrative-driven games, which they release in series of episodes. The decisions you make in each episode influence how the story will play out. Most of the gameplay revolves… Continue reading Batman “Realm of Shadows” Review

Games

My Open World Blues Playing “Dragon Age: Inquisition”

The past few weeks, I've sunk about 35 hours into Dragon Age: Inquisition. I played the game before but never got even halfway. For Christmas, my boyfriend bought me a strategy guide for it, and it's really helping me feel like I have a handle on the wide, wild world that is Inquisition. That's because Inquisition is the first Dragon Age… Continue reading My Open World Blues Playing “Dragon Age: Inquisition”