Some people love exploring open-world video games. They even love getting lost. But some of my most hopeless Skyrim rage quits have involved me wandering around some mountain with trolls attacking me, unable to scramble up the hillside to meet my destination marker. And to me, tumbling down the mountainside -- or seeing my poor horse take… Continue reading Getting Lost in Open-World Games
Tag: sandbox
Combat v. Story in RPGs
At the end of most weeks, few things satisfy me more than forgetting the rest of the world for a few hours while I play a video game. Some gamers like to click their troubles away with nearly non-stop combat. Others -- myself included -- want to unravel a story. A good story makes a… Continue reading Combat v. Story in RPGs