New Year's is almost here, which means it's time for my favorite blog post of the year: all about what I loved in the video games I played this year. I like to restrict this list to new games, rather than anything from my pre-2017 backlog. And instead of focusing on a top 10 list… Continue reading What I Loved in Video Games in 2017
Tag: level design
3 Things I Love About “Unravel” So Far
This weekend I spent a few hours playing the new video game Unravel, developed by Coldwood Interactive. Although I didn’t come close to finishing it, I got a good sense of the early gameplay. It’s been awhile since I sat back on the couch to play a good puzzle platformer on a weekend morning, and… Continue reading 3 Things I Love About “Unravel” So Far