Video games seem a little infatuated with open world design these days. You get a great open world game like The Elder Scrolls V: Skyrim, and suddenly everybody wants to show off how engines can now produce gorgeous, sweeping, detailed landscapes with no (or very few) loading screens. It’s like an epidemic. I mean, I’m… Continue reading What Comes First: The Story or the Open World?
It's time for my most wonderful post of the year! That is, the one I have the most fun writing. As the year comes to a close, a lot of people choose a Game of the Year, but it's hard for me to single out just one when there are so many amazing video games and,… Continue reading What I Loved in Video Games in 2013