I'm not that into multiplayer games. I don't have a particular fascination with big fighting robots. Since the original Titanfall game was a multiplayer-only FPS game with giant mech combat, I wasn't instantly enamored with the idea of playing either it or the sequel. But Titanfall 2 features a campaign, and I started hearing that it was an amazing… Continue reading “Titanfall 2” Review: The Most Fun I’ve Had with a Giant Robot
I have a soft spot for playing a hard-ass in video games. Anytime I get dialogue choices and moral decisions in games like Knights of the Old Republic, Mass Effect, inFAMOUS, or Telltale Games series, I go Sith on everybody. I don't like to persuade with my heroism; I resort to threats. My characters call people on their bullshit,… Continue reading Playing Batman as Full-on Cheesy Hero in Telltale’s Series
As someone who plays a lot of role-playing video games, I’m pretty used to making decisions in my RPGs. Sometimes the simplest action can impact the story in a big way later. It makes immersing yourself in a game feel very interactive and exciting. But how do video games handle the process of offering decisions… Continue reading Decision-Making in Video Games: Should We See the Butterfly Effect or Not?