As someone who plays a lot of role-playing video games, I’m pretty used to making decisions in my RPGs. Sometimes the simplest action can impact the story in a big way later. It makes immersing yourself in a game feel very interactive and exciting. But how do video games handle the process of offering decisions… Continue reading Decision-Making in Video Games: Should We See the Butterfly Effect or Not?
One of my favorite things about Dragon Age: Origins is the dialogue system. For one thing, there’s just so much dialogue. You can have over a dozen deep, involved conversations with each of the characters who can join your party. More conversations unlock as you progress. Maybe you win some approval points from Leliana for… Continue reading Why “Dragon Age: Origins” Has the Best Dialogue System Ever