It’ll be a while before I can comment in detail about Horizon Zero Dawn (except I can say that so far, I love it!), but this week I got my hands on the Collector’s Edition of the game which has a few physical goodies I was excited about.
I’m a sucker for a pretty case for a video game, and the Steelbook case included in the Collector’s Edition features some gorgeous artwork, focusing on Aloy in action. Here’s a look at the outside of the case!
The whole reason I pre-ordered this edition of the game was the inclusion of the amazing statue of the main character, Aloy. Created by Gentle Giant, the figure has tons of detail that I love.
Aloy stands over a downed watcher, and you can place arrows in slots near the machine’s head to make it clear Aloy shot this mechanical creature down.
While Aloy’s face doesn’t have the same detail as her outfit or the watcher, you can see her freckles. I love her hair and the way it blends from red to blonde, but you can definitely see the paint strokes and some brown coming through where there shouldn’t be any. But her clothing and the watcher itself are so detailed, they make up for the rest. Just looking at the fur on her arms and shoulders can trick you into thinking that if you touch it, it’ll be soft. The colors are also bright and true to the vividness of the Horizon‘s in-game world.
I’d deem this statue one of my all-time favorites, though it’s actually one of the first non-action figures I have!
The art book is a fascinating history lesson diving into how Horizon Zero Dawn was designed. I’ll admit I was expecting a big, 100+ page art book like I have for video games like Mass Effect, but this one is short and wide (shorter than my hand), with about 50 pages of art. It’s more of a bite-sized addition to the Collector’s Edition of the game than a rich art book, which you’d probably need to go out and purchase.
It’s fun to see Aloy’s concept art, as well as the outfits worn by various tribes (the most interesting and unexpected thing in the book, for me!). There is also a ton of art dedicated to the lush landscapes and ruins that make up this world. The only thing missing was much art focused on the mechanical creatures, which is a shame as they are such an important part of the world’s aesthetic and history. Still, I enjoyed seeing the rough concept art that was the foundation for so much of this game!